Animation
| Packet ID | Direction |
|---|---|
0x12 | Both |
This packet is sent by both the client and the server for swinging your arm (1) and leaving a bed (3), which is serverbound only. The client instead uses the Entity Action packet for when it leaves a bed.
Both
| Field | Type | Description |
|---|---|---|
| Player ID | Integer | The ID of the player who did the animation |
| Animation | Byte | The type of animation. Can be 1 or 3 |
Example Packet
| Field | Value |
|---|---|
| Player ID | 1298 |
| Animation | 1 |