Player Position

Packet ID Direction
0x0B Both

Clientbound

Sent to the client when the player is teleported, but their view-direction is irrelevant.

Field Type Description
X Double The X position of the player
Y Double The Y position of the player
Stance Double The stance of the player
Z Double The Z position of the player

Serverbound

Sent to the server when the player is moving, but hasn’t changed their viewing direction in a while.

Field Type Description
X Double The X position of the player
Y Double The Y position of the player
Stance Double The stance of the player
Z Double The Z position of the player
On Ground Boolean 0 for walking/swimming, 1 for jumping/falling

Example Packets

Clientbound

Field Value
X 5669.064
Y 68.4
Stance 0.62
Z -5325.32

Serverbound

Field Value
X 5669.064
Y 68.4
Stance 0.62
Z -5325.32
On Ground 1