Respawn
| Packet ID | Direction |
|---|---|
0x09 | Both |
This is sent by the client when they press the “respawn” button after dying or when changing dimensions. The server must teleport the user to the spawn point and return a respawn packet in response.
Both
| Field | Type | Description |
|---|---|---|
| World | Byte | 0 for The Overworld and -1 for The Nether |
Example Packet
| Field | Value |
|---|---|
| World | 0 |