Player On Ground

Packet ID Direction
0x0A Serverbound

This packet is sent to the server to determine if the player is on the ground or airborne.

Warning: This value is unreliable for fall damage and cheat detection as it can be spoofed by the client.

Serverbound

Field Type Description
On Ground Boolean 0 for walking/swimming, 1 for jumping/falling

Example Packet

Field Value
On Ground 1