Player On Ground
| Packet ID | Direction | Mojang Name | MCP Name |
|---|---|---|---|
0x0A | Both | MovePlayerPacket | Packet10Flying |
This packet is sent to the server to determine if the player is on the ground or airborne.
WARNING
This value is unreliable for fall damage and cheat detection as it can be spoofed by the client.
Clientbound
| Field | Type | Description |
|---|---|---|
| On Ground | Boolean | false for walking/swimming, true for jumping/falling |
MISSING
It's currently untested what the client does when it receives an OnGround packet. Most likely it just resets its vertical velocity.
Serverbound
| Field | Type | Description |
|---|---|---|
| On Ground | Boolean | false for walking/swimming, true for jumping/falling |
Example Packet
| Field | Value |
|---|---|
| On Ground | true |