Explosion
| Packet ID | Direction | Mojang Name | MCP Name |
|---|---|---|---|
0x3C | Clientbound | ExplodePacket | Packet60Explosion |
Used to tell the client about where an explosion occurred and what blocks were destroyed due to it. This spawns the explosion particles and plays the sound as well.
Clientbound
| Field | Type | Description |
|---|---|---|
| X | Double | The X position of the explosion |
| Y | Double | The Y position of the explosion |
| Z | Double | The Z position of the explosion |
| Explosion Radius | Float | The radius of the explosion |
| Number of Destroyed Blocks | Integer | The number of destroyed blocks |
| Destroyed Blocks | Byte Array | The offsets of each destroyed block |
The Destroyed Blocks Array has a format of (X,Y,Z) as bytes. These are added onto the explosions origin position, which is converted to an Integer.
cpp
int destroyedBlockX = int(explosionX) + offsetX;
int destroyedBlockY = int(explosionY) + offsetY;
int destroyedBlockZ = int(explosionZ) + offsetZ;Example Packet
| Field | Value |
|---|---|
| X | 51.0 |
| Y | 66.4 |
| Z | -1642.4 |
| Explosion Radius | 3.0f |
| Number of Destroyed Blocks | 2 |
| Destroyed Blocks | (4, 5, 6), (1, 2, 3) |