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Packets can be described as messages that go between the client and server. These typically consist of the packet id and the data the specified packet holds.
0x00: Keep Alive
0x01: Login
0x02: Pre-Login
0x03: Chat Message
0x09: Respawn
0x0A: Player Movement
0x0B: Player Position
0x0C: Player Rotation
0x0D: Player Position and Rotation
0xFF: Disconnect