Pre-Chunk
| Packet ID | Direction | Mojang Name | MCP Name |
|---|---|---|---|
0x32 | Clientbound | ChunkVisibilityPacket | Packet50PreChunk |
This is sent by the server to load or unload a chunk. If load is 1, the client readies itself to place block data there. If it's 0 the client deletes the Chunk data.
Clientbound
| Field | Type | Description |
|---|---|---|
| X | Integer | The X position of the chunk |
| Z | Integer | The Z position of the chunk |
| Load | Boolean | Whether the client should load or unload the chunk |
Example Packet
| Field | Value |
|---|---|
| X | -9 |
| Z | 12 |
| Load? | true |