Entity Animation

Packet ID Direction
0x26 Clientbound

Clientbound

Sent to the client to set an entity’s animation state, such as if it should turn red when being hit or if its should play the death animation.

Field Type Description
Entity ID Integer The ID of the entity that should play this animation
Animation Byte Animation that should be played
Value Animation
0 ?
1 ?
2 Hurt
3 Death
4 ?
5 ?

Example Packets

Clientbound

TODO: Provide integer example for these numbers

Field Value
Entity ID 1298
Animation 2